The Wantage & Didcot Virtual Escape Room.
The lock combination is made up of a number of digits. Each team must find ONE of those digits so that when put together in the right order they unlock the chains. Teams find the crucial digits by solving eight problems. BUT- they are not all straightforward. It’s very easy to go wrong. To solve the problems correctly teams must work with each other rather than competing. Wrong answers incur time penalties. Two such penalties, for example, reduce the time available from the original 60 minutes to just 50 minutes. It’s a race against time - but more haste often means less speed! A correct solution to a problem earns teams a letter of the alphabet (although only the FIRST team with the right answer gets the letter). There are eight letters available which, when put in order together with other letters teams possess at the start, spell out who locked them in the room. Teams need to know this before they can escape. So the teams’ objectives are: find the combination, discover who locked them in and build a tower that meets certain criteria
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